
Players don't appear to be that obviously more detailed, but more pixels gives them more life, and gives the game a degree of fluency that even last month's PS2 version can't lay claim to. Having configured our PS2 Dual Shock pad through a trusty converter (we had some trouble calibrating the analogue sticks, but that seems to have been a Windows problem playing the game with the D-pad worked fine), it was like playing Pro Evolution Soccer 4 with the milk bottle goggles ripped from our eyes. Presentation is slightly lazy - the game still acts as though it's running on a PS2, asking you to 'press X to confirm' and the like - but at least everything's intact, and although your mileage is destined to vary based on the power of your PC, we managed to run the game at high enough resolution that it looked very sharp and still avoid the slowdown that plagued the PlayStation 2 version during goal-mouth scrambles and other frenzied events.


The PC version of Pro Evolution Soccer 4 is a fairly competent package. Pro Evolution Soccer has long since been our preferred football game - thanks to a mixture of splendid ball physics, observantly replicated player behavior and lifelike scenarios and balance - but being able to tackle our mates from the comfort of our respective lounges is a thrill it's never offered us before, even though the rival FIFA series has done it on the PC for literally years. Like its predecessors, World Soccer Winning Eleven 8 does not feature real-world teams or players (Electronic Arts holds the exclusive FIFA license), but it does offer extensive customization options, allowing gamers to set up clubs and leagues that simulate their real-life favorites, or to create more imaginative fantasy teams and tournaments.
